Dave Astle started programming games more than 20 years ago and has been programming games professionally for more than 5 years. He is currently a Staff Engineer at ATI Technologies in the Handheld ISV group. Prior to that, we was a staff engineer in QUALCOMM's Gaming and Graphics group, where he was one of the lead OpenGL ES developers. He is the cofounder, Executive Vice President, and Executive Producer of GameDev.net, the leading online community for game developers. He co-authored More OpenGL Game Programming, Beginning OpenGL Game Programming, OpenGL Game Programming, and OpenGL ES Game Development, and has contributed to many other game development books, both as an author and as an editor. He is a regular speaker at game industry conferences. He received his bachelor's degree in Computer Science from the University of Utah.
When not hunched over his laptop, Dave enjoys weightlifting, mountain biking, music, cooking, going to the beach, reading, collecting rhinos, and playing with his 5 kids. He lives in Temecula, CA.
Dave Durnil currently leads engineering efforts focusing on 3D gaming and graphics applications research for QUALCOMM CDMA Technologies next generation hardware. He has extensive knowledge in the areas of 3D graphics development for wireless devices and more than 10 years’ experience with OpenGL. Before joining QUALCOMM, Durnil was a lead engineer on the NASA Mars space program.